US$ 345.00
Dynasty is designed to expand constructed play with new support for all existing classes
At the beginning of your end phase
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Super Rare Class: Generic Cost: 0 Arcane Barrier 1 (If your hero would be dealt arcane damage
Set: Crucible of War Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Ranger Cost: 0 Until end of turn
• 1 rare
Crater Fist [CRU025] (Crucible of War) 1st Edition Cold Foil Booster Display Dynasty is designed to expandSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Majestic Class: Guardian Action [3 Resource], destroy Crater Fist: Your attacks with crush gain +2 [Power] this turn. Go again Temper (If you defend with Crater Fist, put a 1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)
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