Norin the Wary [Mystery Booster] Dragon Wurm Keep going
Description
Keep going
Set: Zendikar Expeditions Type: Land — Mountain Plains Rarity: Mythic ({T}: Add {R} or {W}
put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield
Set: Alpha Edition Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Destroy all creatures
Set: Kaladesh Inventions Type: Artifact Creature — Angel Rarity: Mythic Cost: {7} Flying
Norin the Wary [Mystery Booster] Dragon Wurm Keep goingSet: Mystery Booster Type: Legendary Creature Human Warrior Rarity: Rare Cost: {R} When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. "I have a bad feeling about this."
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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